Rust art is understandably mostly digital. It is the modern way of things that digital will replace their real-world equivalents. I'm downloading a new cat right now, in fact. But there are occasionally real-world cross-overs in the Rust community, and here's the first of this blog: themaimer's art. Obviously this is a digital photo of their hand-drawn art, but you get the idea.
That guy is gonna die in so many ways.
Have you seen the new Rust Modding forum? It popped up after Andre released the first, highly painful to use, version of the Rust World SDK. It doesn't have a map editor, but it would allow you to make one. In fact, there are people working on that right now.
Here's what JakeRich has managed to make so far.
And here's what Dezinated teased with his work.
And now I'm stupidly excited about where this could lead.
Here's what you lot have made in the past week. Sinro's avatar for Kango is very well rendered, and AddSomeMemes has been cosplaying.
That was the art. And crafts, I guess.
There's something remarkably sweet about this video. Sure, it has people running around calling each other 'Anus' and 'Penis, but when hJune comes across these guys he can't just leave them to fail at the game. They're new, don't have a clue, and have someone as skilled as hJune to show them the way. He's like a dad showing his sons the way of the world.
And just like a parent, he left them some land.
The extremes of the Rust skins workshop are shown in this week's Xtab round-up. That door, that cereal. You guys are odd.
I really need to do a 'Demonic Doors of Rust' documentary, if only for the alliteration.
This Fallout 76 trailer, redone in Rust by Puddy's Play Place, is very good.
They remade our game, so we remade their trailer. Check and mate, Todd Howard.
Think you're working on something awesome? Tell me all about it. Share your base designs, show off a game-mode from your server, or have you done a cool thing with boats?
There's a dedicated forum, or you can fish for upvotes in the sub reddit. I also shuffle around the the Steam Community, so feel free to show me to things from there. You can follow and respond to Rust on Twitter, and I'm on there as well.