Two months ago, I posted a to-do list for what needed to be done to make the game environments look a bit less like a cheap Nintendo 64 game, and today we are patching in the result of those changes. We had a lot of clutter being spawned everywhere, and there was often very little harmony between the different elements that together made up each biome. We've made that a little better now. The lighting is all brand new too, and should feel more fresh.
I could write more stuff about all the delicate intricacies of the operation, but the patch is now waiting on my ass to finish writing this, so just go check it out yourself, or refer to the older devblogs where I also touched on it.