Guns are on backs, overgrowth is in, servers are wiped. Have fun!
It also modifies the game in a few ways which I will address here.
First of all, it looks for items in your entire inventory, not just on your belt. Anyone is going to be able to see your best tools and weapons now. How does this change the game? Well, you’re not going to be able to pretend you’re friendly and then pull a Pipe Shotgun or a Spear out of your ass and kill someone before they have a chance to react. I heard people complaining about this on reddit for a long time and I finally solved it. Since the commit logs there's been bitching from people on the other side that they can no longer do this. To those people who are unhappy with this change I gotta say this is a basic mechanic that has been present in video games since the early 2000s and we finally got around to implementing it. I know you were exploiting it to murder people and steal from them, and you consider that part of your ‘sandbox’ experience, but you’re going to have to come up with other ways to be a sicko. With that said, I do plan to add stuff in the future, like backpacks and maybe ankle holsters, so there is an actual way to conceal exactly what you are carrying to a certain degree. Maybe things like shanks that are very powerful one use melee weapons that are concealed? There are many ways to reintroduce some of the freedoms you believe are being taken away by this, but at least they’ll be cool and part of the gameplay and not just taking advantage of a missing feature.
I also began work on Pauls’ concept for the new tier 1 Workbench. Progress is good, and pictures will follow next week.