Although this was a short week for me, I began tackling another element of the roadmap which I think will be very welcome: Item Information Panels. Basically, based on the item you select, we populate the menu with information specific to that type of item. This means for firing weapons you'll see what the rate of fire and damage is; for melee weapons you'll see how good it is at gathering different things, as well as its attack radius and range. These panels appear in the crafting window so you can see the stats of an item before
you craft it.
I know it looks like crap right now, but I'm just getting all the functionality in place. It needs tooltips and proper sizing and placement. Also, the values could be calculated a bit better, so some might seem too close together. I'm working on it.
I think this will help everyone have a better understanding of how items should perform, especially new players.
The gathering information is currently set up so that the 'value' is an indicator of the speed that is gathered, and the red portion is an indicator of how much is actually 'destroyed' in the process. So harvesting a tree worth 1000 wood with a tool that has Tree Gathering half red would yield 500 wood. It's a bit convoluted, and I'll improve it and add some tool tips to explain things next week.