Howie did a concept of how we could use triangular foundation/floors to make our buildings less square.
The elegance of this solution is stunning. We get curved buildings and wall lengths all stay 3 meters - the only new required parts are the foundations. This is a perfect example of the huge impact a concept artist can have on the game, and Howie deserves a square shit ton of praise for this.
So I made a quick prototype and it does indeed work just as perfectly as you'd imagine.
This implementation is still in very early stages but I wanted to give it people to test as soon as possible. It'll get better over the next couple of weeks or so, I really can't wait to see the buildings that people come up with.