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Jungle saplings health and wood yield have been rebalanced to be in line with other saplings
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All modifiers except for tea buffs are now correctly removed on death when in softcore mode
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Fixed some issues leading to players visually floating during NPC conversations (visual bug only)
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Fix for quick craft consuming broken ingredients instead of non-broken ones if placed first in inventory
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Fixed merge issue causing missing radiation dart modifier max application count
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Fixed not being able to reliably dismiss pings that are too far away
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Fixed being able to disable some UI elements permanently by connecting to a server with admin privileges
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Possibly fixed vine trees spawning too many vines
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Fixed an error when a players Frankenstein pet was killed
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Fixed vine trees respawning over sleepers
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Fixed a case where vines visuals would not be destroyed properly
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Fixed Oil Rig doors staying open permanently if server was restarted while doors were open
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Fixed some small invisible colliders on the top deck of the Large Oil RIg
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Fixed Outbreak Scientists not appearing correctly on the death screen
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Fixed body bags sometimes not having enough slots to fit the entire player inventory
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Fixed backpacks getting dropped on the ground if a player corpse turns into a bag in a safe zone
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Fixed empty pattern boomers causing an error in the Admin UGC panel
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Fixed an exploit allowing players to see through water via drones
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Fixed not being able to wear the coconut knight gloves with a snow jacket
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Possibly fixed an Auto Turret server error
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Possibly fixed a Liquid Vessel server error
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Fixed players getting stuck on the central ladder in Excavator when the excavator starts rotating
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Fixed players being able to disable some renderers by changing batching convars
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Fixed players getting noclip kicked when climbing ladders while invisible
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Fixed Treasure Hunter mission sometimes not being possible to complete
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Fixed the rigging on harbor cranes not moving correctly with the crane movement
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Fixed players sometimes not getting picked up with the container if they were inside the top container in a stack
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Fixed shark attacks not making sounds if Show Blood was turned off
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Fixed missing blood impact effects
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Fixed being able to reset the food spoiling timer by shift clicking in the Cooking Workbench
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Fixed Skull Rock skin having a shorter harvesting distance compared to the vanilla rock
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Fixed chicken pie description not accurately describing buff
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Fixed jungle water shader not rendering correctly while in a submarine
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Fixed the “Soaked” achievement not reliably unlocking
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Fixed a van at Launch Site obscuring players at some LOD levels
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Fixed Launch Site windows not appearing transparent
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Fixed Fireplace missing some sounds
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Fixed ingame chat not working with RTL languages (Arabic, Hebrew)
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Fixed boomerangs listing the wrong distance in the combat log
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Fixed being able to mount static Ballista’s that are floating over an edge
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Fixed paintable objects becoming inaccessible after they are locked
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Fixed not being able to input drone ID’s after placing
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Fixed climb interaction appearing when mounted on a Ballista when a ladder was nearby
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Fixed being able to load ammo and a player at the same time into Catapults
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Fixed keycards held by other players always appearing green
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Fixed some inconsistencies when using laser detectors in doorways
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Fixed laser detectors working through deployables/low walls
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Fixed timers connected to windmills not functioning properly
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Fixed TC’s not getting 24h decay protection when destroyed if 1 resource type was missing
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Fixed some methods that allowed tool cupboards to be attached to buildings remotely
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Fixed battery charge displaying incorrectly due to a rounding issue
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Fixed outbreak scientist not showing death icons
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Fixed corpse rarely not having enough slots to fit all items
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Fixed backpack not fitting into corpse if it has items in it when dying in a safezone
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Fixed filtering for servers by gamemode tags not working on the official tab
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Fixed window max durability being reduced when repairing in a repair bench
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Fixed windows being buildable if a roof was against the window frame
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Fixed explosives attached to the battering ram being able to destroy TCs through walls
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Fixed the broken icon on items being low resolution
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Fixed a gap on low object quality on the cargo ship
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Fixed vending machines not accepting storage monitors
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Fixed a bunch of items not having a pickup sound
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Fixed a spot in military tunnels where players could get stuck
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Fixed pirate language not working
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Fixed launch site ticket booth appearing untextured at a distance
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Fixed a visual issue with the ocean surface shader
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Fixed a tower in abandoned military base rarely blocking launched MLRS rockets
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Fixed a spot in power plant where players could sometimes fall through the terrain
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Fixed jumping in shallow water not making a splash sound
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Fixed some sounds not being affected by the game sound volume setting
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Fixed compound bow pullout sound being heard from too far away