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Scientists at Military Tunnel stay engaged with enemies.
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Scientists at Military Tunnel now reload in cover.
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Bandit guards now aggro smoke grenade throwers.
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Bandit guards shoot better at long range.
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Bandit guards now kill sleeping players after 20 minutes.
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Recycler at bandit town is now better protected by bandit guards.
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Junkpile scientists fire their pistol instead of just fleeing.
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Animals now roam in a restricted distance from where they spawned.
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Fixed entities sometimes showing wrong skins
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Fixed stall during ocean patrol point generation on some custom maps
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Fixed Nametag Performance issue
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Fixed workbench phrases
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Fixed passing loot through floor using BBQ exploit
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Fixed Snow jacket name
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Fixed RHIB disappearing on server restarts
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Fixed rowboat becoming invisible
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Fixed invisible supply signal smoke
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Fixed being able to turn recycler on/off if you are not the user
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Fixed boats decaying while in use
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Fixed tree impostor shadow orientation
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Fixed terrain texture not resized on graphics quality change
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Fixed smoke grenade issues with glass windows
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Fixed censor cube glitches around smoke grenade
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Frame-rate stutter caused by ambience sound emitter removal