Rust Marque Logo menu
add_circle

Features

  • •
    Scientists at Military Tunnel throw grenades.
  • •
    Scientists at Military Tunnel use syringes.
  • •
    Workshop skins are now included in the main game download
  • •
    Added prefab warmup to loading screen
  • •
    Added new prefab pooling system
  • •
    Added "Max Tree Meshes" graphics option
  • •
    Added ladder trigger for custom maps
  • •
    Added high frame rate camera movement
  • •
    Added Smoke Grenade item
  • •
    Added "Hide Sign" option
  • •
    Added multi-threaded rendering
  • •
    Added occlusion culling graphics option
  • •
    Added new optimized impostor rendering
arrow_circle_up

Improvements

  • •
    Scientists at Military Tunnel hear footsteps, explosions and gunfire.
  • •
    Scientists at Military Tunnel use a new aim system.
  • •
    Scientists at Military Tunnel use a new, more reactive, sensory system.
  • •
    Optimized asset bundles
  • •
    Optimized loot panels
  • •
    Fixed various skin icon issues
  • •
    Optimized various dynamic memory allocations
  • •
    Health over time takes longer to convert into health
  • •
    Optimized mesh LOD updates
  • •
    Reorganized graphics and performance settings
  • •
    Optimized low level memory pool
  • •
    Pumpkin and corn now stackable to 10
  • •
    Removed pumpkin condition
  • •
    Workbenches now decay after a long period
  • •
    BBQ allows deployables underneath
  • •
    Repair Bench allows deployables on shelve
  • •
    Pumpkins and corns give less seeds when consumed
  • •
    Atmosphere volumes now visible from outside Bandit Camp
  • •
    Optimized some rendering related dynamic memory allocations
  • •
    Optimized localized ambience system
handyman

Fixed

  • •
    Scientists at Military Tunnel stay engaged with enemies.
  • •
    Scientists at Military Tunnel now reload in cover.
  • •
    Bandit guards now aggro smoke grenade throwers.
  • •
    Bandit guards shoot better at long range.
  • •
    Bandit guards now kill sleeping players after 20 minutes.
  • •
    Recycler at bandit town is now better protected by bandit guards.
  • •
    Junkpile scientists fire their pistol instead of just fleeing.
  • •
    Animals now roam in a restricted distance from where they spawned.
  • •
    Fixed entities sometimes showing wrong skins
  • •
    Fixed stall during ocean patrol point generation on some custom maps
  • •
    Fixed Nametag Performance issue
  • •
    Fixed workbench phrases
  • •
    Fixed passing loot through floor using BBQ exploit
  • •
    Fixed Snow jacket name
  • •
    Fixed RHIB disappearing on server restarts
  • •
    Fixed rowboat becoming invisible
  • •
    Fixed invisible supply signal smoke
  • •
    Fixed being able to turn recycler on/off if you are not the user
  • •
    Fixed boats decaying while in use
  • •
    Fixed tree impostor shadow orientation
  • •
    Fixed terrain texture not resized on graphics quality change
  • •
    Fixed smoke grenade issues with glass windows
  • •
    Fixed censor cube glitches around smoke grenade
  • •
    Frame-rate stutter caused by ambience sound emitter removal
remove_circle

Removed

  • •
    Removed world reflection quality as it is currently not supported
  • •
    Removed "MoveToContainer failed!" message
  • •
    Deprecated navmesh grid system removed.

Newsletter

Receive monthly updates straight to your inbox