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Optimization pass across environment art
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Rock collectibles are larger
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Improved main menu loading time
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Improved skinnable warmup time
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Updated asset bundle splits
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Retired some unused physics and rendering layers
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Disabled the 2 east lifts in launch_site [Temporary]
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Stairs and foundation steps use more accurate colliders
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Stairs and foundation steps use more accurate shadow casting proxy meshes
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New barrel gib and impact sounds
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Sound mix tweaks