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Features

  • •
    Added footwear specific footstep sounds
  • •
    Added entity.spawn [name]
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    Added entity.spawnitem [name]
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    Added server tag when server restarting
  • •
    Added server tag indicating last wipe time
  • •
    Added Wooden Helmet
  • •
    Added efficient update handler
  • •
    Added ladder movement verification to server
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Improvements

  • •
    Updated to Unity 5.6
  • •
    Updated EAC
  • •
    Polished water lapping sound
  • •
    Polished distant gunshots
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    Improved localized voice limiting
  • •
    New sounds for the spinner wheel
  • •
    AI doesn't walk through walls
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    AI sleeps
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    Updated flesh bullet impact effects
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    AI populations are controlled by console variables
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    AI eats corpses
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    AI eats dropped items
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    AI reacts to gun shots
  • •
    AI corpses drop gibs when destroyed (temporary effect)
  • •
    Updated damage effects hud
  • •
    Options screen dropdowns are now side selectors
  • •
    Normalized tree sizes
  • •
    Websocket Rcon is default mode
  • •
    Optimized steam avatar cache lookup
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    Deers give deer meat (instead of chicken)
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    Optimized transform updates when recycling sounds and effects
  • •
    Optimized light intensity and color flickering effects
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    Optimized invoke handler (list overhead, cache hits, hashing)
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    Optimized position lerp and player model lists
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    Eliminated input lag (especially for firearms)
  • •
    Large Furnace has bigger foundation, stays upright & can be placed on slopes
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Fixed

  • •
    Fixed spinner wheel skinnability
  • •
    Fixed Websocket Rcon ignoring rcon.ip
  • •
    Fixed "Your Friends" allocating memory and causing hitches
  • •
    Fixed bear meat cooked using burnt description
  • •
    Fixed revolver describing itself as a 6 shooter

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