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Features

  • Added purple loot box
  • Added new truck variants
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Improvements

  • Optimized reverb zones
  • Optimized sound recycling
  • Increased Ceiling Light Brightness
  • Reduced water bucket metal cost
  • Ceiling lights no longer turned off by water
  • Increased oil barrel yield but decreased oil barrel spawn frequency
  • Plants grow faster in Planter Boxes
  • Plants have an increased yield when consistently exposed to water
  • Plants do not grow very fast in shade but much quicker in sunlight
  • Plants grow much faster under ceiling lights
  • Corpse Flies no longer fullbright at night
  • Junkpiles spawns have new variants
  • RPC optimizations
  • Clientside menu optimizations
  • Clientside HUD optimizations
  • Ragdolls move more smoothly
  • Optimized particle effect spawns using prefab pooling
  • Optimized decal spawns using prefab pooling
  • Reduced client side rigidbody count by 70%
  • Optimized all loot prefabs
  • Optimized some static rock rendering distances
  • Optimized deferred mesh decals
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Fixed

  • Fixed player movement issues, especially jumping
  • Fixed impact particle effects not playing
  • Fixed performance hits from smoke_1 and smoke_2 warnings on explosion effects
  • Fixed layers on the bunker room placeholder art (building exploit)
  • Fixed -window-mode exclusive
  • Fixed player preview not working in some cases
  • Fixed code lock lights wrong in some cases
  • Fixed rocks changing overall tint when moving
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Removed

  • Wood armor cloth cost removed
  • Removed unused components from animals
  • Removed unused complex colliders from the local player

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