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Features

  • •
    Added purple loot box
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    Added new truck variants
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Improvements

  • •
    Optimized reverb zones
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    Optimized sound recycling
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    Increased Ceiling Light Brightness
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    Reduced water bucket metal cost
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    Ceiling lights no longer turned off by water
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    Increased oil barrel yield but decreased oil barrel spawn frequency
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    Plants grow faster in Planter Boxes
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    Plants have an increased yield when consistently exposed to water
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    Plants do not grow very fast in shade but much quicker in sunlight
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    Plants grow much faster under ceiling lights
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    Corpse Flies no longer fullbright at night
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    Junkpiles spawns have new variants
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    RPC optimizations
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    Clientside menu optimizations
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    Clientside HUD optimizations
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    Ragdolls move more smoothly
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    Optimized particle effect spawns using prefab pooling
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    Optimized decal spawns using prefab pooling
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    Reduced client side rigidbody count by 70%
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    Optimized all loot prefabs
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    Optimized some static rock rendering distances
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    Optimized deferred mesh decals
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Fixed

  • •
    Fixed player movement issues, especially jumping
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    Fixed impact particle effects not playing
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    Fixed performance hits from smoke_1 and smoke_2 warnings on explosion effects
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    Fixed layers on the bunker room placeholder art (building exploit)
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    Fixed -window-mode exclusive
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    Fixed player preview not working in some cases
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    Fixed code lock lights wrong in some cases
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    Fixed rocks changing overall tint when moving
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Removed

  • •
    Wood armor cloth cost removed
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    Removed unused components from animals
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    Removed unused complex colliders from the local player

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