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Features

  • •
    Added renderinfo diagnostic command (windows)
  • •
    Added harbor monuments to the world generation
  • •
    Added object instancing optimizations
  • •
    Added Distance Culling to Beds
  • •
    Added Distance Culling to Pookie
  • •
    Added Distance Culling to Rock
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Improvements

  • •
    Slowly fade in death screen instead of suddenly appearing
  • •
    Fix burlap phys impact voice limiting
  • •
    Stricter voice limiting on bullet flybys
  • •
    Fix bear footsteps not playing when a bear is running and turning
  • •
    Sound occlusion can't be disabled via the console
  • •
    Ambience polish
  • •
    Updated various monument assets
  • •
    Building optimizations
  • •
    Gib optimizations
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Fixed

  • •
    Fixed torch worldmodel high vert count
  • •
    Fixed hatchet worldmodel high vert count
  • •
    Fixed tree base snow piles not culling
  • •
    Fixed bypassing forced shadows with console
  • •
    Fixed bunker room building exploits
  • •
    Fixed god mode exploit
  • •
    Fixed construction creation message exploits
  • •
    Fixed high external wall placement exploit
  • •
    Fixed player rock LODs
  • •
    Fixed ParticleSystems eating up cpu when disabled

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