- 
                            •
                            Increased default world size to 3500 
- 
                            •
                            Optimized world generation times of bigger maps 
- 
                            •
                            Increased prevent building zone around water treatment plant 
- 
                            •
                            Slightly stricter melee / projectile anti hack 
- 
                            •
                            Viewmodel for c4 
- 
                            •
                            Viewmodel for satchel charge 
- 
                            •
                            Viewmodel for survey charge 
- 
                            •
                            Holdtype for c4 
- 
                            •
                            Holdtype for satchel charge 
- 
                            •
                            Holdtype for survey charge 
- 
                            •
                            Worldmodel for c4 
- 
                            •
                            Worldmodel for satchel charge 
- 
                            •
                            Worldmodel for survey charge 
- 
                            •
                            Sfx setup & sounds for for c4 
- 
                            •
                            Sfx setup & sounds for for satchel charge 
- 
                            •
                            Sfx setup & sounds for for survey charge 
- 
                            •
                            Halved cost for most exotic building pieces (embarsure, prison gate, chainlink etc) 
- 
                            •
                            Rebalanced loot tables to never have garbage in higher end loot tiers 
- 
                            •
                            M92 implemented 
- 
                            •
                            Codelocks no longer automatically unlock when code is entered 
- 
                            •
                            Reduced component cost for satchel charges 
- 
                            •
                            Reduced component cost for ladders 
- 
                            •
                            Increased salvaged tool component costs 
- 
                            •
                            Made most military weapons uncraftable 
- 
                            •
                            Thrown items (satchel/c4/etc) are properly oriented to throw/land positions 
- 
                            •
                            Spears do more melee damage 
- 
                            •
                            Spears are easier to hit people with 
- 
                            •
                            Spears do less throw damage