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Features

  • •
    Added log when server is fully started (helpful for server problem diagnosis)
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    Added refresh_stability console command (helpful for debugging)
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Improvements

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    Optimized terrain carving triggers significantly (better projectile and culling perf)
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    Optimized various small inefficiencies in prefab pooling and the LOD grid
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    Optimized client side network update events to reduce entity streaming stuttering
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    Eliminated needless string reallocation from object creation (better perf, less GC)
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    Eliminated some minor dynamic memory allocations (less GC)
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    Stone gate gibs are no longer the incorrect wood gate ones
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Fixed

  • •
    Fixed AMD R9 half-screen darkening
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    Fixed tree lighting desaturation
  • •
    Fixed viewport resize breaking water when reflections are enabled
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Removed

  • •
    Removed building blocked chat message when trying to build while building blocked

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