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Features

  • Added log when server is fully started (helpful for server problem diagnosis)
  • Added refresh_stability console command (helpful for debugging)
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Improvements

  • Optimized terrain carving triggers significantly (better projectile and culling perf)
  • Optimized various small inefficiencies in prefab pooling and the LOD grid
  • Optimized client side network update events to reduce entity streaming stuttering
  • Eliminated needless string reallocation from object creation (better perf, less GC)
  • Eliminated some minor dynamic memory allocations (less GC)
  • Stone gate gibs are no longer the incorrect wood gate ones
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Fixed

  • Fixed AMD R9 half-screen darkening
  • Fixed tree lighting desaturation
  • Fixed viewport resize breaking water when reflections are enabled
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Removed

  • Removed building blocked chat message when trying to build while building blocked

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