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Vm grenade anim updates
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Improved graphics performance again
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Reduced max projectile damage falloff over distance
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Increased projectile damage falloff distance
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Increased effective distance, projectile velocity and damage of semi auto rifle
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Spears use arrow damage type when thrown
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Throwables now use their own damage multipliers
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Twig building tier takes damage from arrows again
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Thrown items lose condition on impact and break when their condition reaches zero
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Thrown items no longer randomly break and disappear
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Grenades stack to 5
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Grenades can be dropped with right click
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When looking at constructions, right click attaches grenades to them
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Grenades don’t do splash damage to constructions when attached
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Improved skinned mesh collider performance
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Benchmark scenes force deterministic RNG results