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Features

  • •
    Added server side combat log (access with combatlog console command)
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Improvements

  • •
    Vm grenade anim updates
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    Improved graphics performance again
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    Reduced max projectile damage falloff over distance
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    Increased projectile damage falloff distance
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    Increased effective distance, projectile velocity and damage of semi auto rifle
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    Spears use arrow damage type when thrown
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    Throwables now use their own damage multipliers
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    Twig building tier takes damage from arrows again
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    Thrown items lose condition on impact and break when their condition reaches zero
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    Thrown items no longer randomly break and disappear
  • •
    Grenades stack to 5
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    Grenades can be dropped with right click
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    When looking at constructions, right click attaches grenades to them
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    Grenades don’t do splash damage to constructions when attached
  • •
    Improved skinned mesh collider performance
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    Benchmark scenes force deterministic RNG results
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Fixed

  • •
    Fixed TSSAA related dark screen bug on OSX/GL
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    Fixed projectiles very rarely breaking / sticking with break / stick probability of zero
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    Fixed being able to build bridges with picture frames
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Removed

  • •
    Removed bullet damage type from all throwables

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