- 
                            •
                            
Vm grenade anim updates
                         
                        - 
                            •
                            
Improved graphics performance again
                         
                        - 
                            •
                            
Reduced max projectile damage falloff over distance
                         
                        - 
                            •
                            
Increased projectile damage falloff distance
                         
                        - 
                            •
                            
Increased effective distance, projectile velocity and damage of semi auto rifle
                         
                        - 
                            •
                            
Spears use arrow damage type when thrown
                         
                        - 
                            •
                            
Throwables now use their own damage multipliers
                         
                        - 
                            •
                            
Twig building tier takes damage from arrows again
                         
                        - 
                            •
                            
Thrown items lose condition on impact and break when their condition reaches zero
                         
                        - 
                            •
                            
Thrown items no longer randomly break and disappear
                         
                        - 
                            •
                            
Grenades stack to 5
                         
                        - 
                            •
                            
Grenades can be dropped with right click
                         
                        - 
                            •
                            
When looking at constructions, right click attaches grenades to them
                         
                        - 
                            •
                            
Grenades don’t do splash damage to constructions when attached
                         
                        - 
                            •
                            
Improved skinned mesh collider performance
                         
                        - 
                            •
                            
Benchmark scenes force deterministic RNG results