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Features

  • Added server side combat log (access with combatlog console command)
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Improvements

  • Vm grenade anim updates
  • Improved graphics performance again
  • Reduced max projectile damage falloff over distance
  • Increased projectile damage falloff distance
  • Increased effective distance, projectile velocity and damage of semi auto rifle
  • Spears use arrow damage type when thrown
  • Throwables now use their own damage multipliers
  • Twig building tier takes damage from arrows again
  • Thrown items lose condition on impact and break when their condition reaches zero
  • Thrown items no longer randomly break and disappear
  • Grenades stack to 5
  • Grenades can be dropped with right click
  • When looking at constructions, right click attaches grenades to them
  • Grenades don’t do splash damage to constructions when attached
  • Improved skinned mesh collider performance
  • Benchmark scenes force deterministic RNG results
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Fixed

  • Fixed TSSAA related dark screen bug on OSX/GL
  • Fixed projectiles very rarely breaking / sticking with break / stick probability of zero
  • Fixed being able to build bridges with picture frames
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Removed

  • Removed bullet damage type from all throwables

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