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Fixed huge performance drops when looking at or nearby players in certain situations
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Fixed deployment of boxes on shelves being annoying
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Fixed certain deployables being placeable at unrealistic angles
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Fixed a rare issue that could make code locks float when opening or closing doors
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Fixed being able to loot through tiny slits between building block colliders
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Fixed an issue that could make client side colliders have slightly incorrect positions
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Fixed an issue that could make two C4s stick to each other and get stuck in the air
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Fixed inconsistent bone scales between the player preview model and the player model
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Fixed an issue where chat messages could overflow and use tons of memory
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Fixed glitch causing glow on monument decals in OpenGL
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Fixed sun flicker pattern on the horizon in OpenGL