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Improvements

  • Improved water movement
  • Updated stone world model/physics
  • Radial reset for sleeping bags/beds
  • Can no longer throw melee tools underwater
  • Stuck projectiles spawn ontop of corpse if would fall through world
  • Healthbars (player and world objects) now round up instead of down
  • Can no longer heal underwater
  • Made impact sounds more consistent
  • Tweaked the m249 fire sound
  • Tweaked the metal hatchet impact sounds
  • Tweaked fall damage sounds
  • Made fall damage sounds only play when you take 20+ damage
  • Disabled the sounds in the new dungeons when far away (perf)
  • Set up voice limiting for some of the helicopter sounds
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Fixed

  • Fixed various lag exploits
  • Fixed foundation steps being unplaceable in certain situations
  • Fixed LODGroup errors on the keylock
  • Fixed lantern stacking / hiding exploit
  • Fixed nighttime water reflection highlights
  • Fixed floor / foundation overlap exploit
  • Fixed floating doors when placed next to stairs
  • Fixed embrasures and shutters randomly collapsing
  • Fixed being able to block monument entrances using signs
  • Missing footsteps on generic surfaces fixed
  • Building parts door frames see through fixed
  • Fixed ladders and painting frames clipping inside walls
  • Fixed rockets going through building parts
  • Fixed lock LOD distances
  • Fixed barrel/trashpile LOD distances
  • Fixed a couple little bugs with sound playback
  • Fixed footstep sounds not playing on surfaces with a generic material
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Removed

  • Removed ability to place locks on some prefabs
  • Removed blood/battery/note from spawn tables

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