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Features

  • •
    Added a maxthreads convar (defaults to 8)
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Improvements

  • •
    AK47 mesh updated
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    Bone club throwable
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    Atlased building parts
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    Atlased perimeter walls (stone/wood)
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    Large wood storage (chest) re-skin
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    Lantern optimizations
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    Made building in caves much more solid and enjoyable
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    Building deployables can now be rotated on placement by looking left and right
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    Enabled radial damage line of sight checks on the landmine
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    Landmine and timed explosives now use more robust line of sight checks
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    New ambient sound system
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    Lots of new ambient sounds
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    Lowgrade fuel craft sessions yield 4 instead of 3
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Fixed

  • •
    LOD holes fixed on doorways (wood/metal)
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    Fixed field of view exploit
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    Fixed grass removal exploit
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    Fixed various “sphere test failed” building placement errors
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    Fixed various building block stacking exploits
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    Fixed a number of building deployable stacking exploits
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    Fixed various building block stability exploits
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    Fixed various issues that caused building stability to be unreliable
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    Fixed various cases where buildings would not update the stability of connected blocks
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    Fixed a regression that could make batched renderers invisible for a short time
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Removed

  • •
    Removed extra 5m tool cupboard placement prevention buffer

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