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LOD holes fixed on doorways (wood/metal)
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Fixed field of view exploit
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Fixed grass removal exploit
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Fixed various “sphere test failed” building placement errors
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Fixed various building block stacking exploits
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Fixed a number of building deployable stacking exploits
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Fixed various building block stability exploits
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Fixed various issues that caused building stability to be unreliable
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Fixed various cases where buildings would not update the stability of connected blocks
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Fixed a regression that could make batched renderers invisible for a short time