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Features

  • •
    Added frosty breath when temperature drops
  • •
    Added weapon attachment: Silencer
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Improvements

  • •
    New SavasIsland_koth no-build map
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    Hapis Island finally spawns barrels again
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    Improved large furnace VFX
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    Improved small furnace VFX
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    Lowered field rocks
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    Reduced waterside rock scale
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    Tweaked per-biome forest shape, size and frequency
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    Cliffside topology (to be used for new object spawns)
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    Support for empty topologies (relevant for custom maps)
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    Wood barricades can be penetrated by certain rifle bullets and shotgun slugs
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    Twig building parts can be penetrated by all bullet types
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    Increased health of twig building parts from 5 to 10
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    Reduced the penetration power of arrows and throwables
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    Improved sky reflections
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    Smoothed server/client time sync
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    Censor shader no longer falls back to a black rectangle on low shader LODs
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    Server events like the airdrop are no longer always triggered after a server restart
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    Spectating first person now views through target's eyes
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    Pressing F4 will take a screenshot with and without the HUD
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    Pressing F9 will take a screenshot 5x your resolution (buggy as hell tho)
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    Raid camera automatically hides the HUD and has smoothing
  • •
    Tweaked viewmodel aiming to reduce jitter at lower framerates
handyman

Fixed

  • •
    Fixed muzzle flash positions on some weapons
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    Fixed worldmodel collisions for some dropped weapons
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    Fixed player eye brightness
  • •
    Fixed dropping blueprint on item sometimes combining/stacking them

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