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Load time optimizations
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Save speed optimizations
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Sound playback CPU optimizations
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Items show protection values in inventory
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Items show details when hovered
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Unified item shortnames (internal change)
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Unified prefab names (internal change)
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Lowered rocket splash damage radius
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Humans drop 1 fat + 1 per 3 minutes alive
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Map is default blueprint
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Crossbow zoom increased
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Pumpjack works slower
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Crude oil produces less low grade fuel per unit
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Increased ak47 recoil to bring it in line with the m4 from legacy
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Doubled Small Wood Storage capacity
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Can’t build near radtowns
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Lowgrade fuel crafting session produces 3 instead of 7 units
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Furnaces are cheaper
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Improved lake and forest shapes
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Brought back icebergs to the arctic biome
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Tweaked arid biome to make it easier to identify
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Made terrain normal calculation more accurate (fixes various minor issues)
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Reduced height map memory usage by 50%
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Tweaked field rock assets and distribution
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Palms only spawn on arid beaches
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Minor vegetation performance improvements
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Physics optimizations of roads and rivers
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Icesheets are visible from further away and are more spread out
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All animals except chicken now drop leather and 50% of the cloth they used to drop
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Roadsign body and leg armor now require leather instead of cloth
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Metal plate body and head armor now require leather instead of cloth
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All hide clothing types now require leather instead of cloth
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Made player movement gravity and friction tests more reliable
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Made door lock colliders more accurate