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Features

  • •
    Added farming vendor to Hapis Island outpost
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    Added new Powered Water Purifier
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    Added new Fluid Combiner
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    Added new Water Pump
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    Added night vision goggles
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    Added electric Heater
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Improvements

  • •
    Oilrig hackable crates now inside red keycard puzzle area
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    No longer able to bypass monument puzzles using helicopters
  • •
    Updated bootstrap loading UI
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    Hitting food boxes no longer flags the player as hostile
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    Drop boxes are now destroyed correctly when deployed near rocks
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    Solar panels now decay when placed outside building privilege
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    Sprinklers now decay when placed outside building privilege
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    Chairs now decay when placed outside building privilege
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    Red key card can now only be used twice
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    Sprinklers will now add wetness to players
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    Sprinklers will now put out fires
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    Sprinklers can now be powered by salt water (will have same effect as splashing salt water)
  • •
    Added fluid input/output ports to campfire water purifier
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    Combined power on/off electrical inputs on Fluid Switch & Pump into a single Toggle input
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    Water Jug now holds 5000ml instead of 4000ml
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    Improved visual states on Fluid Switch (powered/unpowered/on/off)
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    Hardiness genes now boost temperature happiness
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    Removed "unknown genes" and gene display from consumable item info panel
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    Increased minimum temperature inside a planter box
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    Increased growth and yield gene effectiveness
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    Lowered optimal water saturation amount for planter boxes
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    Enabled incremental GC on Linux servers
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    Smoke grenade available at compound once again
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    Changed default string handling to only allow safe strings without control characters
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    Faster server entity hiding
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    Faster server file storage
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    Enabled Linux server incremental GC
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    Projectile frame rate is now independent from the physics frame rate
  • •
    Habor monuments now have triple the barrel spawns and oil barrels.
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Fixed

  • •
    Fixed research table deployment at harsh angles
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    Fixed Compound "Extra1" vending matchine incorrectly reverting to weapons
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    Fixed being able to loot power plant puzzle loot through a gap in the window
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    Fixed players getting stuck on train yard and water treatment plant rooftops
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    Fixed large and small candles being destroyed when placed on top of a deployable
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    Fixed Monument SAM sites been destroyed with melee weapons & tools
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    Fixed tooltips being able to go off the side of the screen (most noticeable on Respawn button)
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    Fixed slight rounding error on campfire water purifier conversion process
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    Fixed some incorrect information when mousing over IO ports on Fluid Switch
  • •
    Fixed electrical battery not draining after a server restart in some cases
  • •
    Fixed ch47 not dropping crates on land
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    Fixed being able to loot airdrop crates with minicopter
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    Fixed wheeled vehicles not being able to drive or fly into the Launch Site lowered area
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    Fixed players attempting to swim when mounting vehicles that are underwater
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    Fixed minicopter using the hot air balloon decay time value instead of its own
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    Fixed Gas Station fridge door being positioned incorrectly at lower LOD, and having no collider
  • •
    Fixed edge case that caused roadside monuments to spawn upside down
  • •
    Fixed 14 exploits and vulnerabilities

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