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Features

  • •
    Added rail network branch lines
  • •
    Added above-ground trains
  • •
    Added 4 type of train wagons
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Improvements

  • •
    Improved client performance
  • •
    Improved zipline placement and monument integration
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    Reduced network traffic of sprinklers watering large amounts of filled planters
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    (Community UI) Added support for natively showing item icons (thanks Mughisi)
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    (Community UI) Added support for read only and multi line InputFields (thanks shooter46)
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    (Community UI) Added support for the NeedsKeyboard component
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    (Community UI) Adding "needsKeyboard" to an InputField will block keyboard input only while that input field is focused
  • •
    Improved and fixed several issues in collection of official server analytics
  • •
    Improved rail and road foliage performance and visuals
  • •
    SAM Site can no longer be damaged by bullet type damage
  • •
    Reduce the chance of vehicle parts from junkpile_j
handyman

Fixed

  • •
    Fixed grenade launcher reload error when first person spectating
  • •
    Fixed long ziplines disappearing when the player is at the end of the line
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    Fixed a bug that was disabling the performance budget of budgeted systems (lasers, walk animations, etc)
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    Fixed incorrect prevent building bounds when building around zipline wires
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    Fixed very long ziplines disappearing when a player was near the end of the line
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    Fixed several overly strict antihack configs resulting in unable to damage construction
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    (Community UI) Fix countdown not working (thanks Ailtop)
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    (Community UI) Fix RectTransform only being added when a graphic component is added (thanks Jake-Rich)
  • •
    Fixed junkyard keycard not respawning
  • •
    Fixed junkpile scientists not spawning
  • •
    Fixed junkpile scientists not despawning

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