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Fixed concrete barricade not showing correct skin at a distance
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Fixed small holes in the two armoured vehicle modules that could let bullets pass through
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Fixed NPCs at the Arctic Research Base being able to respawn when players were nearby
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Fixed the locomotive pushing other train wagons too hard, causing them to zoom away. They now get pushed more realistically
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Fixed the F1 console allowing rich text to affect the printed response
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Fixed modular car code locks changing to show a green light instead of the intended red if the player left and re-entered network range
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Fixed not being able to spray decals on Half Walls, Low Walls, Doorways and Windows when using the Shipping Container skin
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Fixed edge case that would occasionally result in a player becoming invisible in train tunnel elevators
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Fixed submarine able to kill players though a surface
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Fixed Spray Can not appearing in craft menu when searching for “can”
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Fixed some meshes in Outpost not lowering detail properly
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Fixed a variety of locations in cave structures that would render incorrectly
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Helicopters now play damaged FX alongside destroyed FX when crashing
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Fixed snow effects not working on a bunch of entities
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Fixed backpacks remaining locked when killed during surrendering
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Fixed clearinventory command NREs
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Fixed the recently added modded prevent building prefabs not working as intended
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Fixed wallpaper store page wainscoting preview not cycling through variations
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Fixed paddling and above ground pools showing power usage 0
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Fixed truncated text in various UI screens for certain languages
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Fixed a few English typos across the game
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Fixed instant camera world model LODs
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Fixed not being able to move after closing canvas drawing UI with chat open
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Fixed placement of deployables on water from underwater
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Fixed blueprints not being able to be learned from the player's backpack
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Fixed admins in god mode taking 1 bleed damage on fall
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Fixed lockers having no condition when picked up