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                            Fixed lag caused by new Steam friends integration when player has lots of friends 
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                            Fixed windmill using the height of the terrain underneath it when calculating power even if deployed on an iceberg or rock 
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                            Fixed horses levitating after ragdolling 
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                            Fixed horses ragdolling multiple times from a single impact 
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                            Fixed Battering Ram taking collision damage from very small collisions 
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                            Fixed being able to deploy siege weapons under train carriages 
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                            Fixed an exploit allowing players to bypass Launch Site puzzle with some vehicles 
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                            Fixed broken shields not being repairable 
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                            Fixed trains not destroying barriers 
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                            Fixed a case where shooting at a player after they were ragdolled could result in invalids 
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                            Fixed mini crossbow iron sight not being perfectly centered 
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                            Fixed player being stuck moving slowly if they were pulling a siege weapon while the server restarted 
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                            Fixed items that are banned from a server due to game mode (Primitive) appearing in Rust+ shops 
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                            Fixed tea effects not expiring if they were active during a server restart 
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                            Fixed Door Controller and Industrial Conveyor side inputs adding active usage to batteries 
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                            Fixed Siren Light culling too early 
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                            Fixed horse Dung culling too early 
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                            Fixed culled lights occasionally flickering on and off at a distance 
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                            Fixed Electric Heater lights staying on when unpowered 
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                            Fixed camera and player spinning when entering/exiting a parenting volume in demos 
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                            Fixed camera error in third person in demos 
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                            Fixed edge case error in Rock Paper Scissors if a player cancels at the same time as another player joins 
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                            ‘Takehiresscreenshot’ command now works if TSSAA is active 
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                            Fixed incorrect green laser light translation key 
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                            Fixed horse heads rotating strangely after alt tabbing/limiting frame rate 
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                            Fixed physics issue with horses attached to siege weapons 
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                            Fixed viewmodel error when previewing a weapon in the Workshop submit scene 
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                            Fixed ‘ClearInventory’ and ‘RefillVitals’ commands not working properly when bound to a key 
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                            Fixed getting messages from users who share Steam groups but are not friends appearing in-game 
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                            Fixed demo button appearing in the Main menu if the player has no demos locally 
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                            Fixed teammates getting horse control tips if a team member mounts a horse 
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                            Fixed RF receiver visually appearing activated when it wasn’t 
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                            Moved the RF broadcaster reserved frequency error to a localized toast 
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                            Fixed incorrect description of Set Target option of IO Counter 
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                            Grenades now show their throw animation when first person spectating  
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                            Resolved ‘Failed to create agent because it is not close enough to the NavMesh’ and endless recursion AI errors 
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                            Fixed wolves sometimes appearing as sliding when they come into range 
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                            Fixed memory leak in RCON and Rust+ server websocket system 
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                            Fixed ballista sometimes not mountable on uneven terrain 
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                            Fixed kickall command using the second argument instead of the first for the kick reason 
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                            Fixed some issues with the Arabic font causing some texts to disappear 
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                            Fixed bullet impact effects scale 
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                            Fixed an IO wires parenting issue with garage doors, causing them to point towards the world origin 
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                            Fixed many item icons appearing pixelated when playing at high resolutions 
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                            Fixed junkpiles despawning earlier than expected when loot is taken 
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                            Fixed trains not colliding with barricades 
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                            Fixed F1 console not showing if a command was clientside or serverside 
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                            Fixed signs not saving last color when entering paint mode 
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                            Fixed camper bed map icon not disappearing right away when unclaimed 
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                            Fixed siege weapons floating at terrain holes 
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                            Fixed another issue causing inflated vending stats