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Features

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    Removed scrap crafting cost from workbenches
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    Greatly reduced scrap research costs
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    Removed tech tree tax
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    Blueprints wiped
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    Added Mini Fridge deployable
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    Added a full color picker when painting
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    Added Box Sorting
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    Added Vehicles tab to F1 menu
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    Added static CCTV cameras to Cargo Ship and Ferry Terminal
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    Medical syringes can be used on horses
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    Improved monument puzzle reset mechanics
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    Painting colourwheel & favourite colours
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Improvements

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    Greatly improved in-game UI performance
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    Optimized various entities such as Chippy Machines, Slot Machines, Phone booths, Wind Turbines and Sprinklers
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    Vehicle health icon on the main vitals UI now represents a horse rather than a cog whilst mounting a horse
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    Cooking workbench can now be used with foods of different spoil timer
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    Food is now always refrigerated when in the arctic biome
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    Elevators can now be connected to power on any level
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    Buffed speed and reduced delay of Elevators
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    Console commands now support chaining and multiple lines
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    Added ability to see vending machine drone accessibility on the map
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    Removed Semi Automatic Pistol from Water Well NPC
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    Increased Jackhammer price at Water Well NPC
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    Reduced L96 and Auto Turret drop chances from locked crates, re-added M4 Shotgun
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    DPV now requires metal fragments rather than HQM to craft, and can be purchased from Boat Vendor NPC
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    Removed Blue Keycard from outpost vending machine
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    Improved jumping out of water onto sea junkpiles
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    Made the "Hide Growable UI" an option in the settings
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    Foliage now scales in instead of popping in, improved displacement effect
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    Buffed Fish Pie comfort from 25% to 100%
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    Gathered items now automatically go in the backpack if the main inventory is full
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    Rewrote analytics code for reduced overhead (~20% GC activity with new code). Can be disabled with Analytics.UseV2 0.
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    Improved server performance related to Vine Swings, Water Junkpiles, Buoys and Underwater Crates - they now turn off position changes if not interacted with.
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    Optimized various commonly called server functions by skipping server profiler annotation for them.
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    Further optimizations to UsePlayerUpdateJobs 2
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    Diving tanks can now be refilled at the repair bench for free
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    Added a gametip popup when trying to harvest too-hot helicopter/bradley debris
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    ConVar command "setcctvcameracode" changed to "setrccode", now works on all remote controllables that use code identifiers
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    Workshop: Added "Favourite Paths" menu to the file dialog
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    Workshop: Added field for setting the steam workshop description of submissions
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    Workshop: Added section for uploading custom workshop preview images
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    Workshop: Added button with link to documentation/tips
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    Workshop: Added support for female clothing prefab variants
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    Workshop: Added menu for bulk importing textures that were previously exported
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    Workshop: Added info menu for maximum texture resolution of materials on the selected item
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    Added admin commands to execute commands on bots, e.g. bot.exec_command
handyman

Fixed

  • •
    Fixed in-game store Steam DLC prices using the wrong currency symbol for some users
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    Fixed 'Owned' tag overlapping with header text on limited store skin tiles
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    General store items added to your cart are now translated correctly
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    Fixed gallery arrow buttons showing up in the in-game store Soundtrack DLC page
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    Fixed large backpack showing link to Krieg DLC in the repair bench
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    Fixed halloween wallpapers in-game icons
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    Fixed WireColorSettings.Get NRE
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    Fixed UI_StoreGeneralTab.OnOpened NRE
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    Fixed missing text in the premium screen
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    Fixed horse gallop speed boosts showing as incorrectly calculated percentages on item descriptions, now shows as additional km/h
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    Fixed horse buffs not disappearing from horse details UI when buff expires
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    Fixed head missing on shadows cast from players wearing the krieg hazmat
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    Fixed chat messages not being logged on the server
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    Fixed some prefabs being inaccessible to custom maps
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    Fixed an issue with the fridge model in the skin viewer
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    Fixed the M15 semi pistol iron sight not glowing
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    Fixed an exploit allowing access to the tech tree on the static tier 2 workbench on large oil rig
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    Improved the perf command, perf 2 now only shows FPS and painting
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    Fixed an issue with nametags being visible through walls
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    Fixed worldmodels having no outlines on 44 items
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    Fixed a rock poking into a tunnel in water treatment plant
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    Fixed players getting killed when sleeping in their base, if built on top of a train station or in abandoned cabins
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    Fixed buying a boat in fishing village teleporting nearby players into the water below
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    Fixed not being able to hear voices of players when spectating or in invis
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    Fixed issues with multiple people in invis seeing each other
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    Improved light leakage through walls and corners
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    Fixed a bug that capped the number of cameras added to a computer station at 256 combined characters
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    Fixed a spot in fishing village getting players stuck
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    Fixed deploy guide not rendering below water
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    Fixed a bug that caused sprinklers to be visually on without any water flowing
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    Fixed biome fog visibility being affected by draw distance
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    Diving tanks can now be refilled for free at repair benches
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    Fixed not being able to place barricades on ice bergs and ice sheets when close to a monument
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    Fixed being able to place barricades on monument elevators
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    Fixed drones being able to clip through ceilings
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    Fixed freshly wiped servers starting at 12PM instead of 9AM
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    Fixed spray can menu closing instantly when just inside interaction range
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    Fixed contacts menu buttons sizing being broken
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    Fixed being able to block static sam sites with tin can alarms
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    Fixed binocular range text being blocked when wearing a heavy helmet at the same time
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    The enable_marker_teleport convar can now be set from the server
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    Fixed players in invis triggering halloween candy and xmas gift spawns
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    Fixed frankenstein parts and masks not showing up in conveyor filters
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    Fixed halloween candy star particles missing
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    Fixed some broken radio stations
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    Fixed laser detector detecting through walls, fixed it not being able to detect tugboats
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    Potentially fixed NRE when players stop spectating others
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    Reduced player pop-in(disappearing and appearing) on slightly angled terrain and ramps
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    Fixed inconsistent depth of field in workshop when viewing guns
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    Fixed file overwriting for downloading workshop models
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    Added missing default file name when saving textures in the workshop
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    Fixed cargo sailing through oil rigs sometimes when leaving the map
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    Fixed store checkout page using the wrong background sprites
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    Fixed always starting out on the death screen after joining a freshly wiped server

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