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Fixed not being able to connect electrical wires from the surface to caves
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Fixed lunar wall dividers all named Wall Divider Pack
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Fixed the ice throne showing as Ice King Pack
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Fixed BBQ skins having different icon
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Fixed diving hazmats named Abyss Pack
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Fixed DigitalClockAlarm pooling issue
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Fixed wire isolation not working on player boats
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Fixed auto turret not targeting players mounted to chippy machine, at some angles
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Fixed chippy arcade sprites looking all blurry
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Fixed console not adding sv in front of server command when using the arrows to navigate through autocomplete
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Fixed copypaste names not being truncated in list view
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Fixed not being able to connect a wire to a door controller when the door is open
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Suppressed all the shader error/warning logs on server startup
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Fixed wiretool connection rejected by the server in some cases after clearing previous connection
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Fixed wallpaper skin picker not showing the default skins
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Fixed BatteringRam.DamageEntities NRE
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Fixed torch fire effect texture compression artifacts
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Fixed console input field being confused when navigating through the command history
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Fixed binds being overriden on game startup for non QWERTY users
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Fixed binds menu showing the wrong keys for some actions (Mouse0 and Mouse1 showing from Primary Attack)
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Restored "Get Premium" button on the connect modal when looking at a premium server when not having premium
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Update our text package, fixing a bunch of errors caused by TextMeshPro
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Fixed the Refine Shot option in the demo editor not applying DoF
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Fixed not being able to access workbench inventory with ‘server.useLegacyWorkbenchInteraction’ enabled
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Fixed bandage and medical syringe viewmodel animations persisting after being holstered
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Fixed bandage and medical syringe sounds still being audible after being holstered
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Fixed grenade throws sometimes not animating properly if a player clicked the throw button
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Fixed emission levels for the furnace in workshop skins
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Fixed placement issues with the "simple" deployable snapping mode
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Fixed the "shipshape" achievement triggering under incorrect conditions
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Fixed broken materials and colliders on a few lights in monuments
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Fixed the Nvidia Reflex option missing from the settings menu
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Fixed map downloads failing sometimes writing an incomplete file to disk
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Fixed "<br>" not creating a newline in custom server loading messages
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Fixed an issue with autoturrets still hitting a players shield after it broke
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Fixed a modding issue with the chat.add2 command causing wrong player names to be cached
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Fixed it always raining right after a server wipe when using a custom map
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Fixed heli crates becoming unlootable if heli crashed near an unloadable train wagon
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Fixed not being able to pick up wall shelves when another deployable was placed nearby
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Fixed a demo issues with globally networked entities (cargo ship, supply drops, etc.)
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Fixed being able to place mortars on weapon racks
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Fixed a mortar error kicking players nearby
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Fixed crate icons sometimes appearing beneath the cargo ship on the map
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Fixed not being able to re-skin a tomaha snowmobile back to default
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Fixed not being able to re-skin ceiling lights
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Fixed re-skinning computer stations removing the connected wire and all saved CCTV codes
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Fixed being able to shoot mortars through walls and deployables
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Fixed "Banned" UI showing up incorrectly in certain cases when getting kicked from servers
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Fixed an issue causing server descriptions to often fail to load in the server browser - thanks to server hosts for their cooperation