-
•
Possibly fixed case where voice chat would get more delayed over long play sessions
-
•
Fixed some leg jittering when holding a torch on horseback
-
•
Fixed some issues with cinematic_play and cinematic_stop commands
-
•
Fixed Abyss torch not using new animation logic as other torches
-
•
Fixed Wanted Poster text disappearing when entering/leaving the deep sea
-
•
Fixed the player briefly standing when rapidly switching between items while sitting
-
•
Fixed some clipping issues with the new player models in some Modular Car seats
-
•
Fixed some body parts sometimes culling too early while they are still in view, particularly on ragdolls
-
•
Fixed phones not attaching to the hand properly while in use
-
•
Fixed Ladder Hatch unlocking after learning the Elevator blueprint
-
•
Remove client.SetPlayerSeed convar (duplicate of client.playerseed command)
-
•
Fixed case where sometimes reskinning the riot helmet would leave some parts on the prior skin
-
•
Fixed the shield power bar staying visible if disconnecting while the shield was held
-
•
Fixed motorbike player model hit reaction animations playing too often
-
•
Fixed case where the female breast censorship effect would sometimes appear even if clothing was worn
-
•
Possibly fixed a rare occlusion culling error
-
•
(Softcore) Fixed skins of torches and rocks being included in reclaim terminal
-
•
Fixed LR300 space skin ammo display count being initially invisible
-
•
Fixed held entities potentially being visible whilst performing gestures when they are supposed to be hidden
-
•
Fixed stale NPC conversations being active when disconnecting and reconnecting to another server
-
•
Fixed hatch on the ladder hatch not rendering shadows with ‘graphics.aggressiveShadowLod’ enabled
-
•
Fixed M16A2 viewmodel animation issues when firing at low FPS
-
•
Fixed incorrect move/drop sound effects for ballistic leg armour
-
•
Fixed store's cart button drawn on top of friend list
-
•
Fixed painting binds not working in the painting menu
-
•
Fixed F1 console input field losing focus when connecting/disconnecting
-
•
Fixed wires attached to doors not following the doors correctly when it opens
-
•
Fixed blurry wires on moving boats with motion blur enabled
-
•
Fixed console input field text vanishing after pasting a long string
-
•
Fixed console logs using UTC time instead of local time
-
•
Fixed contact menu default mugshot resolution
-
•
Fixed fuel tanks not being connectable together
-
•
Fixed not being able to place wallpaper on finished boats
-
•
Fixed escape not closing the console when mounted to a computer station
-
•
Fixed painting mode not switching back to brush after picking a color at low FPS
-
•
Fixed friend list missing context menu
-
•
Fixed IO entities getting free power after being reskinned
-
•
Fixed stacked steam items showing as one single item in the steam inv menu
-
•
Fixed building errors/toast messages not showing up when a teammate is holding a planner, when building preview is enabled
-
•
Fixed electric heater appearing ON after leaving and re entering network range
-
•
Fixed industrial lights not lighting the player boats
-
•
Fixed drone controls not being keyboard layout aware
-
•
Fixed workshop file dialog still using the old input system
-
•
Fixed player dying instantly when touching a cactus while mounting a horse
-
•
Fixed battering ram middle wheels rotating backwards
-
•
Fixed needing cloth in your inventory to reskin wallpapers (reskin is free)
-
•
Fixed an NRE when closing the checkout result page too quickly
-
•
Fixed DPV fuel bar text regression
-
•
Fuzzy Pool no longer gets stuck spilling objects after a heavy multithreading contention
-
•
Fixed some of player's server cached state being potentially out of sync for 1 frame after applying network positions from client(ex: IsSwimming)
-
•
Fixed deep sea potentially using overworld heightmap for swimming checks and ocean wave simulation
-
•
Fixed NRE when 2 player spectate a player being kicked/banned
-
•
Fixed bots/sleepers potentially being network streamed out when cargoship moves
-
•
Fixed ballistic armor and bowless crossbow drop/pickup sounds being audible from far away
-
•
Fixed admin-only mannequin suit being invisible
-
•
Fixed a server warning related to corpse buoyancy
-
•
Fixed the bowless crossbow animation looking odd when firing in quick succession
-
•
Fixed a case where streamer mode would not hide your own player name
-
•
Fixed the flash of the instant camera being offset
-
•
Fixed an issue with reskinning barrels giving you the wrong item
-
•
Fixed an issue where the Frontier Decor barrels were not deployable in to shelves and half-height shelves
-
•
Fixed the purchase amount not clamping correctly when buying from a vending machine
-
•
Fixed the vending machine stats page sometimes updating / closing when it wasn't supposed to
-
•
Fixed a random green light in the middle of radtown
-
•
Fixed some lights in ferry terminal having oversized collision
-
•
Fixed scientists chasing players into the water on the deep sea islands
-
•
Fixed abandoned military base sometimes having a building clipped inside a silo
-
•
Fixed some hair styles clipping with helmets
-
•
Fixed small gaps appearing in the deep sea island terrain on low object quality
-
•
Fixed the belt animation on quarries playing too fast
-
•
Fixed a texture issue on quarries, with low object quality
-
•
Fixed rich text rendering in various UI elements
-
•
Fixed text written on photographs not saving
-
•
Fixed streamer mode not applying to the chat messages when spawning items as an admin
-
•
Fixed vending machine IO slot displaying "short cicruit" warning when selling skins seperately was enabled
-
•
Fixed wanted posters deploy guide not matching their actual size when placed
-
•
Fixed the ingame video player not working since the Unity upgrade
-
•
Fixed certain characters creating new lines in chat to create spam
-
•
Fixed military silencer not spawning in loot
-
•
Fixed a case where unloadable traincars would stay locked when unloading
-
•
Fixed the splash sound when jumping into water not playing
-
•
Fixed the auto turret cover being invisible when viewing turret skins in the skin viewer
-
•
Fixed being unable to invite players to a party in the ingame friends list
-
•
Fixed the industrial garage door destroying vehicles when closing
-
•
Fixed radtown buildings turning invisible when viewed from very far away
-
•
Fixed industrial shelves missing from conveyor filters
-
•
Fixed certain lights killing fps near the world origin on custom maps
-
•
Fixed an issue with invalid projectiles when mounting to a boat
-
•
Fixed player voices glitching out when heard through a computer station / CCTV
-
•
Fixed an issue with shields when using an attack heli turret
-
•
Fixed deployable snapping being inconsistent and often not working