Community Update #7
This week: robots, hotels, and murder-castles.
This week: robots, hotels, and murder-castles.
Someone has made Snake in Rust. I'm not even kidding this time. And the Eiffel Tower.
This week: the Experimental server's most experimental buildings.
Inside: Rust turns into Tetris. Sort of.
You guys turned a glitch into art. That's awesome.
What have you lot been up to?
This week: nearly Deadwood, concept art coming to life, role-playing in the real-world, stacking campfires to the stratosphere, and more.
Hello. This is a different kind of blog post, and hopefully the first of many. While the dev team has been busy updating Rust's experimental build, steadily making it the game <a href="http://playrust.com/friday-devblog-15/">they know it can be</a>, I've been wandering through the community, trying to uncover all the amazing things you've been doing with the game.