<img src='http://files.facepunch.com/garry/2015/January/16/2015-01-16_19-50-51.jpg'> Radtowns and Blueprints
This is part of the radtown strategy to give people more of a purpose to roam the island, and make it possible to acquire new blueprints. They won't be barrels forever.
The towns work very much like in legacy. There's buildings, there's respawning loot, there's radiation.
Things might look a bit weird initially because we're still experimenting with telling the procedural system how and where to place these, and to modify the terrain around them so they look like they've been there for a long time. We have big ideas for Radtowns.