Buckle Up
Welp, here she is. After many long weeks of hard work the PvE helicopter event will be live
. Before I talk about what it does, let me give you guys some disclaimers so you don’t think it’s completely done:
- It’s maybe 70% complete.
- It’s going to go through trees in some situations.
- It’s going to shoot you through tree canopies.
- Its movement can be wonky sometimes and it’ll go up too fast or turn too fast.
- It’s probably OP.
- It’s probably UP.
- It’s probably laggy on servers with lots of players.
So now that all the negatives are out of the way, here’s how it works.
Every 48-72 in-game hours, one will spawn offshore and begin to patrol between all the monuments on the map, engaging players it encounters along the way. If you don’t want to be killed, I suggest hiding from it before it gets too close! If you do want a piece of the action, don’t just spam the helicopter with bullets, that’ll just piss it off. Instead aim for what you think might be weak spots which will bring it down much much faster. Once the helicopter is downed you can investigate the crash site to find some high-end gear. You may have to wait a while before you can approach it due to fuel fires - which can be seen by other players at long ranges, so watch your back. At night you can evade detection by staying out of the spotlight, but once you’re detected you’re pretty much screwed!
I know it’s not perfect, and I know it’s got some bugs, but I really hope you guys enjoy it. It took quite a bit of work to get it to this level, have fun!
Next Week
I’ll be fixing the balance of the helicopter, and also the inevitable 285 bugs that will show up on
reddit. I’ll be watching.