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Features

  • •
    Added holosight weapon mod
  • •
    Added admin.mutevoice <player>
  • •
    Added admin.unmutevoice <player>
  • •
    Added admin.mutechat <player>
  • •
    Added admin.unmutechat <player>
  • •
    Added indexes to databases
  • •
    Added global.streamermode <0|1>
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    Added flags for client side effects and attacks to projectiles
  • •
    Added memory usage/garbage collections to perf 2/3
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Improvements

  • •
    Upgraded to Unity 5.2.0
  • •
    Updated how we define ironsights to be more accurate
  • •
    Can wear hats with bandanas
  • •
    Unified viewmodel FOVs
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    Can drop weapon attachments on weapons to equip
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    Weapon slots shown on icon
  • •
    Weapon attachment sounds when attaching
  • •
    Weapon attachments now lose condition
  • •
    Admin give commands can take a partial item name
  • •
    Show last death info on server join (if there is one)
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    Improved screen overlay shaders (normal mapping, dynamic lighting)
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    Improved deferred decal system (ambient light, reflection probes, emission maps)
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    Improved non-authoritative client side projectile prediction
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    Disabled small furnace smoke because it looked weird
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    Made building LOD switches more accurate
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    Increased the LOD and batching grid size (faster LOD refreshes, less draw calls)
  • •
    Optimized UI event system (saves 1-2ms per frame)
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    Wood type gate ingame
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    Improved external wall stone visuals/barbwire on top deals damage
  • •
    You can do "spectate @<name>" to spectate non player entities
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Fixed

  • •
    Fixed various mid-gameplay stuttering issues (some improvements require 64bit)
  • •
    Fixed allowed to put any item inside weapon slots
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    Fixed signs sometimes having no image
  • •
    Fixed weapon attachments disappearing after walking a long way
  • •
    Fixed NRE disconnect in NetworkDestroy
  • •
    Fixed a condition where the player could get stuck in a wounded state
  • •
    Fixed arrow disappearing in bow viewmodel
  • •
    Fixed pumpkin falling through world
  • •
    Fixed death screen sometimes not showing
  • •
    Fixed menu music playing over loading music
  • •
    Fixed projectile tracers ending one frame too early
  • •
    Fixed certain far objects being temporarily invisible between spawning and batching
  • •
    Fixed airdrops being allowed to drop on powerlines
  • •
    Fixed beartrap looking unarmed when it was armed
  • •
    Fixed opening chat when typing in the console
  • •
    Fixed holdtype could be wrong on initial encounters

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