I’m back producing the art for the dungeons. Done this week on my branch are the chainlink fences that I have adapted from the player blocks I made last week, as well as concrete walls. I also produced a first type of rubble pile, it’s all kinds of junk in this one, and truth be told it won’t work everywhere the old greybox was placed. I need to add some other types of piles, like charcoal, concrete boulders only, brick only, etc. The good thing is high poly meshes are done and it’s relatively easy now to throw another pile of something, bake it and place it in-game.
None of this goes in this week, the layout of dungeons is changing as I adapt the looks and level of detail in places as I go. Patience.