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Player model aim better representative of where player is aiming
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Optimized player animation
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Can see when other players are using ironsights
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Improved wolf sounds
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New sounds for python revolver
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Sound mix tweaks
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Optimized client side player entity rigidbodies
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Resource spawns check for players and constructions in a radius
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Junkpiles check surrounding terrain when spawning
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Improved spawn handler respawn rate using multiple retries (easier balancing)
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Allowed “graphics.shadowmode 2” on quality level 2 and above
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P250 damage falloff increased
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Plants visibly grow over time instead of snapping to their next stage
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Can take clones of plants
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Plants have genetics shared by clones
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Plants always have a small seedling visible when planted