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Now force disconnects from server when trying to join another from UI
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Lock inherits door options
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Default option on lock is to open/close the door it is attached to
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Linux dedicated server creates log files properly
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Rcon responses aren't printed to the console/log files
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console.log, console.search respond with json
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Asserts show up red in the server console, have a log file
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Updated to Unity 5.3.3p1
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Overflowed large furnaces shoot items out of the chimney
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Tweaked volume of bush/tree ambient sounds
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Conditional colliders once again update on server restart
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Dungeon art and design update
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Reduced default map size to 3000 (from 4000)
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Improved procedurally generated rock clusters
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Tweaked road and powerline generation
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Updated HapisIsland