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New m249 sounds
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New snow and sand impact sounds
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Lots of impact sound adjustments and fixes
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New player body fall sounds
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New player fall damage sounds
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New stone external gate sounds
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Cancelled crafts don't break the max stack rules
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Pie menu sounds obey volume controls
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New key bind (input) system
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New window shutter sounds
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New corpse fly swarm sounds
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Adjusted bandage sounds
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Adjusted ambient sounds
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Adjusted large fire sounds
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Improved skin shader
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Improved snow FX.
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Improved rain fullscreen FX.
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Erm, dungeons greybox.
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Reload happens automatically when switching ammo types
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Reloading with only one ammo type is more responsive
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Shotgun shell has +2 pellets
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Eoka spread increased
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Eoka damage increased
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Handmade shell pellets doubled
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Handmade shell damage per pellet halved
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Melee range increased across the board
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Lowered eoka cost
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Ambient light improvements
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All-new coastline generation
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Big water streams towards the outer realms of the main island
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Landmass bias towards the center of the island
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Chance for small isolated islands off coast
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Highland cliffs and canyons
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New underwater environments (placeholder art)
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Revamped tundra environment (placeholder art)
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Snow biome is restricted to mountain tops
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Rock material improvements
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More natural mountain, hill and lake blending
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Less artificial prefab terrain blending
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Occasional barrels around powerlines
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Slightly improved river-ocean transition
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Better prefab mountains
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Better lighthouse spawn rules
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Better player spawn positions