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Tuesday, July 8, 2014
Community

Community Update 1

Hello. This is a different kind of blog post, and hopefully the first of many. While the dev team has been busy updating Rust's experimental build, steadily making it the game <a href="http://playrust.com/friday-devblog-15/">they know it can be</a>, I've been wandering through the community, trying to uncover all the amazing things you've been doing with the game.

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Friday, June 20, 2014
Devblog

Friday Devblog 13

<a href='http://playrust.com/friday-devblog-13/'><img src='http://files.facepunch.com/garry/2014/June/20/cavetest4.jpg'></a> Quite a busy week this week. As you've probably gathered by the constant update downloads and periods of being broken. Here's what's happened.

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Tuesday, June 17, 2014
General

Branching Out

Things will change in Rust over the next couple of days. When you launch Rust you'll be asked if you want to play Rust or play the Experimental Version. You should probably choose Play Rust. During this transition period things might get a bit broke for a few hours. If you find yourself unable to launch Rust please try restarting Steam, try restarting your computer, and try going to Verify Contents in the Properties window for Rust in Steam.

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Friday, March 28, 2014
Devblog

Friday Devblog

A lot of people are complaining that we're not giving enough updates on the development of Rust. They have suggested that we start posting weekly about what we're doing. So that's what I'm going to do. Even if that means every week I post "replaced 6000 lines of terrible code with 1000 lines of not so terrible code.

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