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Tuesday, September 6, 2016
Community

Community Update 102

Post wipe hype, a devblog from another dimension, a hand-made weapon concept, and more.

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Thursday, September 1, 2016
Devblog

Devblog 125

No more teasing: the graphics overhaul is here. Bind your screenshot key and have fun out there. We've also revamped the Military Tunnels, updated Savas, slid in an early version of the Lighthouse, added the new Bone Armour, hopefully fixed gamma hacking, and more... This patch wipes the servers. Enjoy the fresh meat.

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Tuesday, August 30, 2016
Community

Community Update 101

A phaerewell to Phaedo 82, a glorious city build, a really cool base tour, and more.

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Tuesday, August 23, 2016
Community

Community Update 100

Rust In Minecraft, Stranger Things in Rust, Rust in Go... these things will all make sense if you read the blog, obviously.

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Tuesday, August 16, 2016
Community

Community Update 99

Community drone models, cool tools, and more. Come be my best friend.

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Thursday, August 11, 2016
Devblog

Devblog 122

We've seen some impressive performance gains this week, so we hope you'll all receive those benefits. Let us know! Plus a look the Military Tunnels and the 'new' Lighthouse, some nice screenshots of the pending graphics update (above), and much more.

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Tuesday, August 9, 2016
Community

Community Update 98

A look at a couple of custom community game-modes, including one based on The Evil Dead, an upcoming Rust tournament, a guide on how to fix the XP system, and more.

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Tuesday, August 2, 2016
Community

Community Update 97

Barrel cannons, swooshy raid-cams, community redesigned UI, exploding tuna can frisbees, and more.

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Tuesday, July 26, 2016
Community

Community Update 96

What Pokémon Go would look like <em>in</em> Rust, the Rust rock IRL, the life of a lone sniper, and more.

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