Devblog 64
Water catchers, UI tweaks, and preparations for mining.
Water catchers, UI tweaks, and preparations for mining.
We've reloaded combat with incendiary ammo, explosive bullets, and throwable spears. We've also added PVE server commands, performance improvements, a new radtown, building tweaks, item pickups, and more.
No update this week, but a few fixes have gone live, and we're working on a new crafting UI, lots of new ammo, searchlights, the miner's hat (pictured), hand-cuffed animations, and more.
Ladders, lots of optimization and more.
We added signal grenades to call in airdrops, ammo hot-swapping for multiple weapons, candle hats, and we built six radtowns on Hapis Island.
We added hand-held maps, research tables, and bean can grenades. And we started to make Hapis Island rad.
A whole new world to explore...
Explode some fine art: we added rocket launchers and paintable signs!
We took the first step towards custom maps, and we added horses.