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Thursday, March 3, 2016
Devblog

Devblog 99.1

We've finally reached triple digits! Devblog 99.1. There's more on the upcoming XP system and tech trees. We've added sexier tunnels, made some proc-gen tweaks, shrunk the default world size, and made lots of fixes and tweaks. This update wipes the servers.

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Thursday, February 25, 2016
Devblog

Devblog 99

Reactive targets, sexier dungeons, the upcoming XP system, a closer look at female player character, and lots more.

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Thursday, February 18, 2016
Devblog

Devblog 98

The long wait is over: we've added server queues! We've also been revamping Hapis, adding right-click to the inventory, concepting rad animals, and optimising. Always optimising.

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Thursday, February 11, 2016
Devblog

Devblog 97

Lots of balance tweaks this update: external walls and masks are no longer OP, while the Code Lock takes a buff in damage dealt. There's the first look at the flamethrower in-game, though you'll have to wait a little bit longer to get your fingers burnt.

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Thursday, February 4, 2016
Devblog

Devblog 96

Ladder hatches are in. As well as adding floor frames, this now makes the game 666% more sinister. This is a server wiping update, so we've tweaked Proc Gen a little. There's info on the upcoming XP and levelling system, and lots more.

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Thursday, January 28, 2016
Devblog

Devblog 95

A host of changes implemented and previewed this week: there's a variety of new walls to let you build prisons, shops, and cages; a new scope with 4x magnification; optimisation, bug-fixes, and loads more. Plus there's a preview of the new levelling system. It's an exciting look at the future of Rust.

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Thursday, January 21, 2016
Devblog

Devblog 94

We've got atmospheric rain and new music to match. There's new weapon attachments, we've fixed a number of exploits and animations, there's a sneak peek at new building parts, and there's a poll about admin abuse.

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Thursday, January 14, 2016
Devblog

Devblog 93

Higher player counts means more servers everywhere, and we're now hosting the Battle Royale mod, too. There's also damage tweaks, player skin alterations, the first look at the new female player model in-game, and lots more.

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Thursday, January 7, 2016
Devblog

Devblog 92

The new year brings a fresh start for everyone in Rust. This update wipes the servers, including blueprints, and brings changes to aiming, world generation, stability, music, voice chat, and more.

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