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Thursday, November 3, 2016
Devblog

Devblog 134

XP is out, components are in, and radiation is back.

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Tuesday, November 1, 2016
Community

Community Update 110

Awesome art, how to make videos, cage fighting, and more.

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Thursday, October 27, 2016
Devblog

Devblog 133

The first look at the new harbour, a step closer to the new component system, and more.

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Tuesday, October 25, 2016
Community

Community Update 109

It's a week before Halloween, but the Rust community has already started the annual celebration of violence and pumpkins.

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Thursday, October 20, 2016
Devblog

Devblog 132

First look at a new integrated workshop that makes it easier to create and upload skins, and lots more.

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Tuesday, October 18, 2016
Community

Community Update 108

Mostly videos this week, so come in for some building tips, Rust Walking Dead, a deeper look into Brunt Force Trauma's work, and more.

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Thursday, October 13, 2016
Devblog

Devblog 131

Get spelunking! Caves are on prerelease. Also, the MP5 is now in game, the LR300 is craftable, and more.

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Tuesday, October 11, 2016
Community

Community Update 107

A ridiculous amount of great videos this week, including a cool base tour, a live-action Rust film, speed art, and more.

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Thursday, October 6, 2016
Devblog

Devblog 130

We all get double XP while we wait for the component system! Meanwhile, the new caves are taking shape, the Lighthouse is live, there's a recycler on pre-release, and more.

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