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Thursday, November 30, 2017
Devblog

Devblog 188

Dropped objects now have outlines, the first look at the stone quarry monument, recoil fixes, map changes, and more.

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Tuesday, November 28, 2017
Community

Community Update 162

AI is let loose, Stranger Things in Rust, the most elegant base destruction you'll ever see, and lots more.

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Thursday, November 23, 2017
Devblog

Devblog 187

A first look at the junkyard, inventory and UI changes, half height walls, bulletproof glass, and more.

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Tuesday, November 21, 2017
Community

Community Update 161

Rust beatboxing, eco raiding, and more.

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Thursday, November 16, 2017
Devblog

Devblog 186

Trees now topple, but we've aimed for stability in other places.

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Tuesday, November 14, 2017
Community

Community Update 160

Great art, bases, and more.

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Saturday, November 11, 2017
Devblog

Devblog 185 - Post Mortem

Why we rolled back.

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Thursday, November 9, 2017
Devblog

Devblog 185

Hair is here, workbench experimentation, upcoming building changes, and more.

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Tuesday, November 7, 2017
Community

Community Update 159

The great wall of Rust comes tumbling down, loads of community concepts, and more.

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