Devblog 192
A very small post-holiday update: the Xmas event is over, the servers are wiped (though blueprints are saved), and work on new trees has begun.
A very small post-holiday update: the Xmas event is over, the servers are wiped (though blueprints are saved), and work on new trees has begun.
Ho-ho... no! Before he was murdered, Santa delivered some treats: weapon admire animations, night-time changes, a new flashlight, flares and more. This is it for us for 2017, we'll see you next year. Happy holidays!
2017's final Community Update.
Season's beatings! Xmas has arrived in Rust.
Raids, bases, mods, and more.
Major changes incoming: Building 3.0, base upkeep, two new radtowns, procgen improvements, Hapis Island updates, and more. This patch wipes servers and blueprints. Enjoy!
Charitable Rust, bases, the return of Rust Factions, and more.
Dropped objects now have outlines, the first look at the stone quarry monument, recoil fixes, map changes, and more.
AI is let loose, Stranger Things in Rust, the most elegant base destruction you'll ever see, and lots more.