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Thursday, August 6, 2015
Devblog

Devblog 72

A complete rework of the blueprint system means a full wipe--including your stored BPs--this week. We also updated the Sphere Tank monument, upgraded the procedural generation, added public utilities to help solo players mine and craft, and more.

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Thursday, July 30, 2015
Devblog

Devblog 71

You can now design in-game shirts and trousers for the Steam Workshop! We also added new compound walls, (hopefully) stopped people building in rocks, vastly improved server performance, and more.

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Thursday, July 23, 2015
Devblog

Devblog 70

A pretty huge, game changing update this week. Possibly the biggest change to the game since the reboot.

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Thursday, July 16, 2015
Devblog

Devblog 69

Big update! We added cosmetic items and Steam Inventory integration, strong female characters models, wood & bone armour sets, and a freelook mode.

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Thursday, July 9, 2015
Devblog

Devblog 68

We powered up melee with a sword and machete, made gunfights less laggy, and optimised shaders. And what's that satellite for?

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Friday, July 3, 2015
Devblog

Devblog 67

We're back! Sorry for the delay. We added land-mines, bone clubs, riot helmets, and better world generation.

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Thursday, July 2, 2015
Devblog

Update Delay

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Thursday, June 25, 2015
Devblog

Devblog 66

This week we've added dynamic weather, a new semi-automatic pistol, road sign armour and we've worked on balancing, polish and bug fixes.

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Thursday, June 18, 2015
Devblog

Devblog 65

We have the first look at the female character model, we've planted the seeds of farming with growable corn and pumpkins, and we added the wolf headdress.

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