Devblog 80
Napalm, small stashes, and lots of optimisation. We're wiping this week, too.
Napalm, small stashes, and lots of optimisation. We're wiping this week, too.
Non-patch week, but we're busy investigating and optimising, and we have an important poll about gunplay.
We've got a game-changing patch going live... right now. There's an NPC attack chopper coming to fuck your shit up, holo sights for weapons, new perimeter fence gates, streamer mode, an engine update, and loads more.
We're moving to a two-week schedule, so no patch this week. We've been working on holo sights, iron sights, new radtowns, balancing the market, and more.
Weapon mods, a new PVP focused island, an important poll about patches, and lots more.
We redesigned the menu, fiddled with decay, added bullet penetration, and lots more.
Soiled clothing.
Fixing PvP, networked headlook, server backups, and more.
A complete rework of the blueprint system means a full wipe--including your stored BPs--this week. We also updated the Sphere Tank monument, upgraded the procedural generation, added public utilities to help solo players mine and craft, and more.