Devblog 147
Vending machines and armoured door hatches are finally in, a further look at the upcoming overgrowth and bunker clutter, and more.
Vending machines and armoured door hatches are finally in, a further look at the upcoming overgrowth and bunker clutter, and more.
A screenshot as art, the art of being mauled, the most casual raid you'll ever see, and more.
Lots of changes this week: we've added Flame Turrets and Tuna Can Lamps, most ammo now stacks to 128, previously visited servers should load significantly faster, rocks can now spawn with a previously chosen skin, and lots more. This patch will wipe all the servers.
Lots of Rust IRL, including how to make a Beancan Grenade, a hand-made Coffee Can helmet, a real-world Rust base, and more.
The first signs of overgrowth, our remake of the old intro music, crafting time reductions, and more.
Everyones first time in Rust, the most OTT base build video I've ever seen, and more.
We've added a new revolver, fiddled with farming, re-animated the game, optimised, and more.
Maps as art, real-world Semi-Auto Pistols, a heli-to-heli fight, and more.
Nicer junk, further optimisation, loot table fixes, and more.