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Thursday, May 26, 2016
Devblog

Devblog 112

New weapon attachments, upcoming dungeon improvements, and the first look at--eww--corpse rot.

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Tuesday, May 24, 2016
Community

Community Update 88

Threatening cartography, bear drops, art, and more.

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Thursday, May 19, 2016
Devblog

Devblog 111

More fixes and tweaks this week: decay has been added to cupboards, bags, and traps. Crop life has been adjusted. There's also a peek at a new aiming system for throwable weapons, word on the upcoming XP system, and more.

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Tuesday, May 17, 2016
Community

Community Update 87

Fan-art for fans by fans, how to build the best base, being questioned to death, and more.

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Thursday, May 12, 2016
Devblog

Devblog 110

Water purification, farmable hemp, new clothing, decay fixes, and lots more.

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Tuesday, May 10, 2016
Community

Community Update 86

Animated Rust, concept art limbo, Rust guns turned into percussion instruments, and more.

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Thursday, May 5, 2016
Devblog

Devblog 109

Today's update wipes the servers and brings some major changes to the procedural maps: there's a snowier north, new mountains, and the power plant dungeon has been updated. We've also added fish traps, made cannibalism less appealing, and lots more.

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Tuesday, May 3, 2016
Community

Community Update 85

True Detective remade using Rust, the Rust Olympics, how to build an emerald castle, and more.

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Thursday, April 28, 2016
Devblog

Devblog 108

Lite patch, but lots of bugfixes and some performance improvements!

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