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Thursday, July 7, 2016
Devblog

Devblog 100

Time to start over. The XP system is here.

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Tuesday, July 5, 2016
Community

Community Update 94

All the art, an in-game casino expands, and a Youtuber meets--and kills-a fan.

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Thursday, June 30, 2016
Devblog

Devblog 117

No patch as we're focused on the XP update for next week. On the prerelease branch you can try the new UI, the quick crafting menu, and the level-up animation. The blog also has details on making gunplay great again, upcoming armour, and more.

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Tuesday, June 28, 2016
Community

Community Update 93

Print worthy fan art, handmade Rust items, a working casino, and much more.

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Thursday, June 23, 2016
Devblog

Devblog 116

Look at that! The beginnings of a graphical overhaul. Also, XP system details, anti-hack changes, menu rework, and more. We're upgrading servers with this patch, so there will be some extended downtime. We'll <a href="https://twitter.com/playrust">tweet</a> when that's all resolved.

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Tuesday, June 21, 2016
Community

Community Update 92

Surviving solo, Rust hobos, pixel art, and what you should never, ever say in voice chat.

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Thursday, June 16, 2016
Devblog

Devblog 115

Improved decay, smarter deployable repairs, and the return of Garry. We've also got a look at upcoming 'barren' maps, the return of radiation to the world of Rust, and a release date for the XP system.

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Tuesday, June 14, 2016
Community

Community Update 91

Bone chin strap.

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Thursday, June 9, 2016
Devblog

Devblog 114

Decay improvements, an update on the XP system, dungeon art, and more.

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