Devblog 115
Improved decay, smarter deployable repairs, and the return of Garry. We've also got a look at upcoming 'barren' maps, the return of radiation to the world of Rust, and a release date for the XP system.
Improved decay, smarter deployable repairs, and the return of Garry. We've also got a look at upcoming 'barren' maps, the return of radiation to the world of Rust, and a release date for the XP system.
Bone chin strap.
Decay improvements, an update on the XP system, dungeon art, and more.
A wonderful Rust animation, excellent builds, and the many uses of charcoal.
It's a wiping update today. A new dawn for servers that brings updated dungeons, weapon attachments, performance improvements, and more. We also have an update on the upcoming XP system.
The Metal Facemask IRL, cinematic videos, great builds, and more.
New weapon attachments, upcoming dungeon improvements, and the first look at--eww--corpse rot.
Threatening cartography, bear drops, art, and more.
More fixes and tweaks this week: decay has been added to cupboards, bags, and traps. Crop life has been adjusted. There's also a peek at a new aiming system for throwable weapons, word on the upcoming XP system, and more.