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Thursday, May 5, 2016
Devblog

Devblog 109

Today's update wipes the servers and brings some major changes to the procedural maps: there's a snowier north, new mountains, and the power plant dungeon has been updated. We've also added fish traps, made cannibalism less appealing, and lots more.

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Tuesday, May 3, 2016
Community

Community Update 85

True Detective remade using Rust, the Rust Olympics, how to build an emerald castle, and more.

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Thursday, April 28, 2016
Devblog

Devblog 108

Lite patch, but lots of bugfixes and some performance improvements!

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Tuesday, April 26, 2016
Community

Community Update 84

Enter The Rust Zone, watch the Yogscast take on Rust, see what happens when a door to Legacy opens, and more.

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Thursday, April 21, 2016
Devblog

Devblog 107

We have a huge devblog this week: the first look at our upcoming facial expressions (grr, whoops, and serial killer*), water usage is expanded, and you can share benchmarks now from in-game. There's balancing, clothing, deployables, puking, and loads more.

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Tuesday, April 19, 2016
Community

Community Update 83

Pre-Legacy Rust, how to make the Furnace in real-life, an amazing in-game news channel, and more.

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Thursday, April 14, 2016
Devblog

Devblog 106

A packed blog this week: we've added flame-throwers (and water buckets) to the game, and we have the first look at the tech tree, the wrecked Powerplant tower, and our new musical instruments. Plus optimisation, sound tweaks, and more.

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Tuesday, April 12, 2016
Community

Community Update 82

An island paradise built in Rust, one of the best videos we’ve ever seen, and lots more amazing community contributions.

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Thursday, April 7, 2016
Devblog

Devblog 105

The new player models--including females--are now in, and who you are depends on your SteamID. This update wipes the servers and your blueprints. Have fun!

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