Devblog 113
It's a wiping update today. A new dawn for servers that brings updated dungeons, weapon attachments, performance improvements, and more. We also have an update on the upcoming XP system.
It's a wiping update today. A new dawn for servers that brings updated dungeons, weapon attachments, performance improvements, and more. We also have an update on the upcoming XP system.
The Metal Facemask IRL, cinematic videos, great builds, and more.
New weapon attachments, upcoming dungeon improvements, and the first look at--eww--corpse rot.
Threatening cartography, bear drops, art, and more.
More fixes and tweaks this week: decay has been added to cupboards, bags, and traps. Crop life has been adjusted. There's also a peek at a new aiming system for throwable weapons, word on the upcoming XP system, and more.
Fan-art for fans by fans, how to build the best base, being questioned to death, and more.
Water purification, farmable hemp, new clothing, decay fixes, and lots more.
Animated Rust, concept art limbo, Rust guns turned into percussion instruments, and more.
Today's update wipes the servers and brings some major changes to the procedural maps: there's a snowier north, new mountains, and the power plant dungeon has been updated. We've also added fish traps, made cannibalism less appealing, and lots more.