Devblog 110
Water purification, farmable hemp, new clothing, decay fixes, and lots more.
Water purification, farmable hemp, new clothing, decay fixes, and lots more.
Animated Rust, concept art limbo, Rust guns turned into percussion instruments, and more.
Today's update wipes the servers and brings some major changes to the procedural maps: there's a snowier north, new mountains, and the power plant dungeon has been updated. We've also added fish traps, made cannibalism less appealing, and lots more.
True Detective remade using Rust, the Rust Olympics, how to build an emerald castle, and more.
Lite patch, but lots of bugfixes and some performance improvements!
Enter The Rust Zone, watch the Yogscast take on Rust, see what happens when a door to Legacy opens, and more.
We have a huge devblog this week: the first look at our upcoming facial expressions (grr, whoops, and serial killer*), water usage is expanded, and you can share benchmarks now from in-game. There's balancing, clothing, deployables, puking, and loads more.
Pre-Legacy Rust, how to make the Furnace in real-life, an amazing in-game news channel, and more.
A packed blog this week: we've added flame-throwers (and water buckets) to the game, and we have the first look at the tech tree, the wrecked Powerplant tower, and our new musical instruments. Plus optimisation, sound tweaks, and more.