Community Update 57
War reporting, rocking the Workshop, base pimping, and more.
War reporting, rocking the Workshop, base pimping, and more.
We're moving to a two-week schedule, so no patch this week. We've been working on holo sights, iron sights, new radtowns, balancing the market, and more.
Live action Rust, an in-game chess board build, primitive battles, and more.
Weapon mods, a new PVP focused island, an important poll about patches, and lots more.
A community artist raises the undead, the best of Youtube, and what an electric sign could look like.
We redesigned the menu, fiddled with decay, added bullet penetration, and lots more.
A look at Rust's smallest islands, how to get your builds into Battle Royale, irradiated penguins, and more.
Soiled clothing.
Put your finest wolf head on and scrape the dried blood off of your trousers -- we're going to an art gallery.