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Thursday, August 27, 2015
Devblog

Devblog 75

We redesigned the menu, fiddled with decay, added bullet penetration, and lots more.

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Tuesday, August 25, 2015
Community

Community Update 54

A look at Rust's smallest islands, how to get your builds into Battle Royale, irradiated penguins, and more.

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Thursday, August 20, 2015
Devblog

Devblog 74

Soiled clothing.

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Tuesday, August 18, 2015
Community

Community Update 53

Put your finest wolf head on and scrape the dried blood off of your trousers -- we're going to an art gallery.

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Thursday, August 13, 2015
Devblog

Devblog 73

Fixing PvP, networked headlook, server backups, and more.

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Tuesday, August 11, 2015
Community

Community Update 52

The community's been busy imagining robots prowling the land, beancan security cameras, SWAT-team shack assaults, Shia Labeouf, and more.

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Thursday, August 6, 2015
Devblog

Devblog 72

A complete rework of the blueprint system means a full wipe--including your stored BPs--this week. We also updated the Sphere Tank monument, upgraded the procedural generation, added public utilities to help solo players mine and craft, and more.

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Tuesday, August 4, 2015
Community

Community Update 51

Brains, Ninja Turtles, and bloody hearts. We've rounded up some cool designs from the new Rust Steam Workshop.

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Thursday, July 30, 2015
Devblog

Devblog 71

You can now design in-game shirts and trousers for the Steam Workshop! We also added new compound walls, (hopefully) stopped people building in rocks, vastly improved server performance, and more.

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