Devblog 80
Napalm, small stashes, and lots of optimisation. We're wiping this week, too.
Napalm, small stashes, and lots of optimisation. We're wiping this week, too.
Some striking fan-art, and could Vertiigo be watching you at this very moment?
Non-patch week, but we're busy investigating and optimising, and we have an important poll about gunplay.
<del datetime="2015-09-22T15:09:31+00:00"><a href="http://playrust.com/community-update-58/"><img src="http://files.facepunch.com/buck/2015/September/22/mania1.jpg"></a> It's Rust, but not as you know it.
We've got a game-changing patch going live... right now. There's an NPC attack chopper coming to fuck your shit up, holo sights for weapons, new perimeter fence gates, streamer mode, an engine update, and loads more.
War reporting, rocking the Workshop, base pimping, and more.
We're moving to a two-week schedule, so no patch this week. We've been working on holo sights, iron sights, new radtowns, balancing the market, and more.
Live action Rust, an in-game chess board build, primitive battles, and more.
Weapon mods, a new PVP focused island, an important poll about patches, and lots more.