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Tuesday, July 28, 2015
Community

Community Update 50

Gorgeous fan-art, a 3D base planning app, homicidal clergy, and more.

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Thursday, July 23, 2015
Devblog

Devblog 70

A pretty huge, game changing update this week. Possibly the biggest change to the game since the reboot.

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Thursday, July 16, 2015
Devblog

Devblog 69

Big update! We added cosmetic items and Steam Inventory integration, strong female characters models, wood & bone armour sets, and a freelook mode.

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Tuesday, July 14, 2015
Community

Community Update 49

Rust art, bootcamp, and the best place to plan your base.

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Thursday, July 9, 2015
Devblog

Devblog 68

We powered up melee with a sword and machete, made gunfights less laggy, and optimised shaders. And what's that satellite for?

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Tuesday, July 7, 2015
Community

Community Update 48

Caves, bridges, shooting galleries, and more.

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Friday, July 3, 2015
Devblog

Devblog 67

We're back! Sorry for the delay. We added land-mines, bone clubs, riot helmets, and better world generation.

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Thursday, July 2, 2015
Devblog

Update Delay

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Tuesday, June 30, 2015
Community

Community Update 47

Plugins maketh the map, and how to run an in-game store.

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