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Thursday, December 8, 2016
Devblog

Devblog 139

Fixes, optimisations, the very far future of AI... and we got rid of Legacy.

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Thursday, December 1, 2016
Devblog

Devblog 138

Servers are wiped, caves are in.

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Thursday, November 24, 2016
Devblog

Devblog 137

A smaller blog than usual this week, but we have cheaper clothes, slower airdrops, the harbour is coming together, and more.

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Thursday, November 17, 2016
Devblog

Devblog 136

A bunch of balancing and fixes, the harbour is coming together, and more.

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Thursday, November 10, 2016
Devblog

Devblog 135

The new Hazmat Suit and food boxes are in. Plus a look at the new harbour, how to turn unwanted items into new items, and more.

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Thursday, November 3, 2016
Devblog

Devblog 134

XP is out, components are in, and radiation is back.

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Thursday, October 27, 2016
Devblog

Devblog 133

The first look at the new harbour, a step closer to the new component system, and more.

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Thursday, October 20, 2016
Devblog

Devblog 132

First look at a new integrated workshop that makes it easier to create and upload skins, and lots more.

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Thursday, October 13, 2016
Devblog

Devblog 131

Get spelunking! Caves are on prerelease. Also, the MP5 is now in game, the LR300 is craftable, and more.

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