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Thursday, August 4, 2016
Devblog

Devblog 121

We're listening: this patch has a heap of community requested tweaks and balances, from the crossbow de-nerfing and armour and weapon re-balancing, to building rotation and the revive mechanics. A lot has been done. We're working on making the game less of a grind, and have news on upcoming XP changes and item researching returning to the game. Additionally, the Double-Barrelled Shotgun and the Satchel Charges are now in. This patch wipes the maps.

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Thursday, July 28, 2016
Devblog

Devblog 120

Weapon balancing, combat logging, and tweaks to raiding, plus a look at graphics improvements, new explosives, better shop-fronts, and more.

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Thursday, July 21, 2016
Devblog

Devblog 119

Lots of fixes and optimisation this week including the XP system, Gunplay, Graphics and more ...

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Thursday, July 14, 2016
Devblog

Devblog 118

Changes to the XP system means the Official servers will be wiping XP and maps to get everyone back on a level playing field. Community servers can revert if they choose to. Apologies, but it needs to be done. Aside from the XP stuff, we're rebooting gunplay, building sexier airfields, and more.

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Thursday, July 7, 2016
Devblog

Devblog 100

Time to start over. The XP system is here.

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Thursday, June 30, 2016
Devblog

Devblog 117

No patch as we're focused on the XP update for next week. On the prerelease branch you can try the new UI, the quick crafting menu, and the level-up animation. The blog also has details on making gunplay great again, upcoming armour, and more.

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Thursday, June 23, 2016
Devblog

Devblog 116

Look at that! The beginnings of a graphical overhaul. Also, XP system details, anti-hack changes, menu rework, and more. We're upgrading servers with this patch, so there will be some extended downtime. We'll <a href="https://twitter.com/playrust">tweet</a> when that's all resolved.

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Thursday, June 16, 2016
Devblog

Devblog 115

Improved decay, smarter deployable repairs, and the return of Garry. We've also got a look at upcoming 'barren' maps, the return of radiation to the world of Rust, and a release date for the XP system.

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Thursday, June 9, 2016
Devblog

Devblog 114

Decay improvements, an update on the XP system, dungeon art, and more.

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